3D Game Character Designer.

Job Description

Mastery in anatomy

Talented at proportions

Productive at creating alternatives in character design

Minimum Qualifications

  • At least 3 years professional experience in the field
  • Mastery in ZBrush modelling program
  • Ability to create both high polygon and low polygon models
  • Having a portfolio and providing concept designs
  • Skilled in “Uv map” expansion and “texture” of 3D Character
  • Skill of posing 3D characters and knowledge of animation (rigging) is a plus.
  • Having visual creation skills on computer and using them when required (3ds Max, Photoshop, Illustrator) is a plus.
  • Having both written and oral English communication skills is a plus.
  • Preferably studied at Graphic Design, Visual Arts, Visual Communication Design departments of universities
  • Non-smoker